Trade Modules are Modules that can be installed on Transports.
Cargo Bay Extension
Increases the total storage of the Transport ship, allowing more Shipments or Artifacts to be carried at once.
Blueprints are obtained by researching level 1+ Blue Crystals.
Level | Blueprints Required | Unlock Price | Research Time | Additional Slots | Additional Hydrogen Use | Install Price |
---|---|---|---|---|---|---|
1 | 1 | 1,000 | 5m | 1 | 2.0/100AU | 500 |
2 | 4 | 4,000 | 1h | 2 | 5.0/100AU | 750 |
3 | 20 | 15,000 | 4h | 3 | 8.0/100AU | 1,000 |
4 | 100 | 50,000 | 1d | 5 | 12.0/100AU | 1,500 |
5 | 500 | 100,000 | 2d | 7 | 17.0/100AU | 2,500 |
6 | 2,000 | 250,000 | 3d | 9 | 22.0/100AU | 5,000 |
7 | 6,000 | 500,000 | 4d | 12 | 28.0/100AU | 10,000 |
8 | 12,000 | 1,000,000 | 5d | 15 | 34.0/100AU | 20,000 |
9 | 25,000 | 2,000,000 | 6d | 19 | 42.0/100AU | 35,000 |
10 | 40,000 | 4,000,000 | 7d | 25 | 50.0/100AU | 50,000 |
11 | 60,000 | 8,000,000 | 10d | 31 | 58.0/100AU | 100,000 |
12 | 80,000 | 10,000,000 | 10d | 52 | 70.0/100AU | 200,000 |
Shipment Computer
Automatically picks up shipments from intermediate waypoints, if those shipments' destination matches any of the ship's subsequent waypoints. Automatically picked up shipments add a bonus to their reward (the bonus is added to the base value of the shipment).
Shipment Computer is the only one module that affect Crystal shipment rewards in a positive way.
After researching Shipment Computer, selecting any ship, planet, moon, and trade station on the Yellow Star will show indicators showing how many shipments are destined to a certain location.
Blueprints are obtained by researching level 2+ Blue Crystals.
Level | Blueprints Required | Unlock Price | Research Time | Bonus Reward | Additional Hydrogen Use | Install Price |
---|---|---|---|---|---|---|
1 | 1 | 8,000 | 4h | 8% | 0.8/100AU | 1,000 |
2 | 25 | 12,000 | 8h | 10% | 2.0/100AU | 1,500 |
3 | 150 | 25,000 | 1d | 12% | 3.2/100AU | 2,000 |
4 | 600 | 50,000 | 2d | 14% | 4.6/100AU | 3,000 |
5 | 1,200 | 100,000 | 3d | 16% | 5.6/100AU | 5,000 |
6 | 3,000 | 250,000 | 4d | 18% | 6.8/100AU | 7,500 |
7 | 6,000 | 500,000 | 5d | 20% | 8.0/100AU | 10,000 |
8 | 10,000 | 1,000,000 | 6d | 22% | 9.4/100AU | 12,500 |
9 | 15,000 | 2,000,000 | 7d | 24% | 10.8/100AU | 15,000 |
10 | 20,000 | 4,000,000 | 8d | 26% | 12.2/100AU | 17,500 |
11 | 40,000 | 6,000,000 | 10d | 28% | 13.6/100AU | 20,000 |
12 | 60,000 | 8,000,000 | 10d | 30% | 15.0/100AU | 25,000 |
Trade Boost
While active, increases payout on shipment delivery. The value is added as a bonus from the base value. For example, delivering a 100 credit shipment while level 8 Trade Boost is active will show as "+100 (+20)".
Blueprints are obtained by researching level 3+ Blue Crystals.
Cooldown: 23h
Level | Blueprints Required | Unlock Price | Research Time | Effect Duration | Shipment Reward Bonus | Activation Cost | Install Price |
---|---|---|---|---|---|---|---|
1 | 1 | 15,000 | 8h | 10m | 6% | 50 | 2,500 |
2 | 50 | 25,000 | 16h | 8% | 60 | 3,125 | |
3 | 200 | 50,000 | 1d | 10% | 72 | 4,000 | |
4 | 600 | 100,000 | 2d | 12% | 86 | 5,000 | |
5 | 1,500 | 200,000 | 3d | 14% | 103 | 6,000 | |
6 | 4,000 | 350,000 | 4d | 16% | 123 | 7,500 | |
7 | 10,000 | 550,000 | 5d | 18% | 147 | 9,500 | |
8 | 20,000 | 800,000 | 6d | 20% | 176 | 12,000 | |
9 | 30,000 | 2,000,000 | 7d | 22% | 211 | 15,000 | |
10 | 40,000 | 5,000,000 | 7d | 24% | 250 | 20,000 | |
11 | 50,000 | 6,000,000 | 10d | 26% | 275 | 25,000 | |
12 | 60,000 | 8,000,000 | 10d | 28% | 300 | 30,000 |
Rush
Increases the speed of the owner Transport ship when it carries any shipments destined to the ship's next waypoint. The speed increase is proportional to the number of shipments destined to the next waypoint.
Blueprints are obtained by researching level 3+ Blue Crystals.
Level | Blueprints Required | Unlock Price | Research Time | Speed Increase Per Shipment | Additional Hydrogen Use | Install Price |
---|---|---|---|---|---|---|
1 | 1 | 15,000 | 8h | 6% | 0.8/100AU | 2,000 |
2 | 50 | 25,000 | 16h | 10% | 2.0/100AU | 4,000 |
3 | 200 | 50,000 | 1d | 14% | 3.2/100AU | 6,000 |
4 | 600 | 100,000 | 2d | 18% | 4.6/100AU | 8,000 |
5 | 1,500 | 200,000 | 3d | 20% | 5.6/100AU | 10,000 |
6 | 4,000 | 350,000 | 4d | 24% | 6.8/100AU | 12,000 |
7 | 10,000 | 550,000 | 5d | 28% | 8.0/100AU | 14,000 |
8 | 20,000 | 800,000 | 6d | 32% | 9.4/100AU | 16,000 |
9 | 30,000 | 2,000,000 | 7d | 36% | 10.8/100AU | 18,000 |
10 | 40,000 | 5,000,000 | 7d | 40% | 12.2/100AU | 20,000 |
11 | 50,000 | 6,000,000 | 7d | 44% | 14.0/100AU | 22,000 |
12 | 60,000 | 7,000,000 | 10d | 48% | 16.0/100AU | 24,000 |
Trade Burst
Counts shipments delivered during the activation period. After a minimum threshold is met, every new credits shipment delivered by the owner ship while the module is active will yield a bonus reward.
Trade Burst is similar to Trade Boost, but it requires the delivering of a set amount of shipments before it activates. It lasts for twice as long and has the same cool-down while providing larger rewards after the threshold, which makes this module a good competitor to Trade Boost.
Note that Trade Boost and Trade Burst bonuses are additive, not multiplicative. Delivering a 100 credit shipment while level 8 Trade Boost and level 1 Trade Burst is in effect will yield 140 credits, not 144.
Blueprints are obtained by researching level 4+ Blue Crystals.
Cooldown: 23h
Level | Blueprints Required | Unlock Price | Research Time | Threshold | Bonus Reward | Effect Duration | Activation Cost | Install Price |
---|---|---|---|---|---|---|---|---|
1 | 1 | 20,000 | 1d | 12 | 20% | 20m | 250 | 5,000 |
2 | 10 | 35,000 | 2d | 13 | 22% | 300 | 6,000 | |
3 | 25 | 65,000 | 3d | 14 | 24% | 350 | 7,200 | |
4 | 50 | 100,000 | 4d | 15 | 26% | 400 | 8,500 | |
5 | 200 | 200,000 | 5d | 16 | 28% | 500 | 10,000 | |
6 | 600 | 350,000 | 6d | 17 | 30% | 600 | 12,500 | |
7 | 1,500 | 700,000 | 7d | 18 | 32% | 700 | 15,000 | |
8 | 4,000 | 1,000,000 | 8d | 19 | 34% | 800 | 18,000 | |
9 | 10,000 | 2,500,000 | 9d | 20 | 36% | 900 | 22,000 | |
10 | 20,000 | 5,000,000 | 10d | 21 | 38% | 1,000 | 25,000 | |
11 | 30,000 | 6,000,000 | 10d | 22 | 40% | 1,100 | 27,500 | |
12 | 40,000 | 7,000,000 | 10d | 23 | 42% | 1,200 | 30,000 |
Shipment Drone
Launches a drone that will automatically pick up and deliver shipments when possible. The drone can only cross sectors if they are connected with an active Warp Lane.
The drone loads shipments to a single destination at a time. When it drops off more than one shipment, the entire delivery will yield a credit reward bonus proportional to the number of additional shipments delivered.It can be disbanded by the owner player.disbanding the drone count for salvage module
Blueprints are obtained by researching level 5+ Blue Crystals.
Speed: 1,320AU/m
Lifetime: 1h
Cooldown: 1h
Level | Blueprints Required | Unlock Price | Research Time | Total Cargo Slots | Bonus Per Additional Shipment | Max Bonus | Activation Cost | Install Price |
---|---|---|---|---|---|---|---|---|
1 | 1 | 150,000 | 1d | 4 | 3% | 9% | 500 | 25,000 |
2 | 20 | 200,000 | 2d | 5 | 5% | 20% | 1,000 | 30,000 |
3 | 50 | 350,000 | 3d | 5 | 7% | 28% | 1,500 | 35,000 |
4 | 100 | 500,000 | 4d | 6 | 8% | 40% | 2,000 | 40,000 |
5 | 200 | 750,000 | 5d | 6 | 9% | 45% | 3,000 | 45,000 |
6 | 500 | 1,000,000 | 6d | 7 | 10% | 60% | 4,000 | 50,000 |
7 | 1,500 | 2,000,000 | 7d | 7 | 12% | 72% | 5,000 | 55,000 |
8 | 4,000 | 3,000,000 | 7d | 7 | 14% | 84% | 7,500 | 60,000 |
9 | 8,000 | 5,000,000 | 7d | 8 | 15% | 105% | 10,000 | 65,000 |
10 | 16,000 | 8,000,000 | 7d | 9 | 16% | 128% | 12,500 | 70,000 |
11 | 24,000 | 10,000,000 | 10d | 10 | 17% | 153% | 15,000 | 75,000 |
12 | 32,000 | 12,000,000 | 10d | 11 | 18% | 180% | 17,500 | 80,000 |
Offload
When active, the Transport ship will deliver all of its shipments upon arrival on a Trade Station, regardless of the shipments' actual destination. Shipments not originally destined to the Trade Station will yield a reduced payoff. Offload also affects crystal rewards.
Blueprints are obtained by researching level 5+ Blue Crystals.
Cooldown: 20m
Level | Blueprints Required | Unlock Price | Research Time | Payoff | Effect Duration | Activation Cost | Install Price |
---|---|---|---|---|---|---|---|
1 | 1 | 100,000 | 2d | 50% | 20m | 400 | 10,000 |
2 | 10 | 120,000 | 3d | 55% | 450 | 12,000 | |
3 | 25 | 140,000 | 4d | 60% | 500 | 14,000 | |
4 | 50 | 160,000 | 5d | 65% | 550 | 16,000 | |
5 | 200 | 180,000 | 6d | 70% | 600 | 18,000 | |
6 | 600 | 200,000 | 7d | 75% | 700 | 20,000 | |
7 | 1,500 | 250,000 | 8d | 80% | 800 | 22,000 | |
8 | 4,000 | 300,000 | 9d | 85% | 900 | 24,000 | |
9 | 10,000 | 400,000 | 10d | 90% | 1,000 | 26,000 | |
10 | 20,000 | 500,000 | 10d | 95% | 1,100 | 28,000 |
Shipment Beam
Instantly loads the lowest value shipments from any target outpost in the star system. Does not work with Artifacts or Relics.
Blueprints are obtained by researching level 6+ Blue Crystals.
Cooldown: 5m
Level | Blueprints Required | Unlock Price | Research Time | Max Shipments | Activation Cost | Install Price |
---|---|---|---|---|---|---|
1 | 1 | 80,000 | 1d | 4 | 200 | 2,000 |
2 | 10 | 100,000 | 2d | 6 | 300 | 4,000 |
3 | 25 | 120,000 | 3d | 8 | 400 | 8,000 |
4 | 50 | 140,000 | 4d | 10 | 500 | 12,000 |
5 | 100 | 160,000 | 5d | 12 | 600 | 16,000 |
6 | 250 | 180,000 | 6d | 14 | 700 | 20,000 |
7 | 600 | 250,000 | 7d | 16 | 800 | 25,000 |
8 | 1,200 | 300,000 | 7d | 18 | 900 | 30,000 |
9 | 2,500 | 350,000 | 7d | 20 | 1,000 | 35,000 |
10 | 5,000 | 400,000 | 7d | 22 | 1,100 | 40,000 |
11 | 7,500 | 800,000 | 7d | 26 | 1,500 | 45,000 |
12 | 10,000 | 1,500,000 | 10d | 32 | 2,000 | 50,000 |
Entrust
Allows the owner transport ship to instantly teleport its cargo to another transport ship in range. Works with shipments and fully loaded artifacts and relics.
Blueprints are obtained by researching level 6+ Blue Crystals.
Cooldown: 10m in Red Star. 4d 4h in White Star.
Level | Blueprints
Required |
Unlock
Price |
Research
Time |
Effect
Range |
Activation Cost | Install
Price |
---|---|---|---|---|---|---|
1 | 1 | 100,000 | 2d | 320AU | 400 | 20,000 |
2 | 10 | 160,000 | 3d | 345AU | 450 | 22,000 |
3 | 25 | 250,000 | 4d | 372AU | 500 | 24,000 |
4 | 50 | 400,000 | 5d | 403AU | 600 | 26,000 |
5 | 200 | 650,000 | 6d | 436AU | 700 | 28,000 |
6 | 600 | 1,000,000 | 7d | 468AU | 800 | 30,000 |
7 | 1,500 | 1,500,000 | 8d | 508AU | 900 | 32,000 |
8 | 4,000 | 2,500,000 | 9d | 548AU | 1,000 | 34,000 |
9 | 10,000 | 4,000,000 | 10d | 592AU | 1,200 | 36,000 |
10 | 20,000 | 6,000,000 | 10d | 640AU | 1,400 | 38,000 |
11 | 30,000 | 7,000,000 | 10d | 700AU | 1,800 | 40,000 |
12 | 40,000 | 8,000,000 | 10d | 770AU | 2,500 | 42,000 |
Dispatch
The Transport ship initiates teleport to the planet with the most items (Shipments, Artifacts or Relics) in the star system. If more than one planets have the same amount of items, the farthest planet is picked.
The Teleport completes after the preparation time elapses. The preparation time is proportional to the amount of items on the target planet at the time of activation.
Blueprints are obtained by researching level 6+ Blue Crystals.
Cooldown: 12m in Red Star. 5d in White Star.
Level | Blueprints Required | Unlock Price | Research Time | Preparation Time Per Item | Preparation Time Per Item (White Star) | Activation Cost | Install Price |
---|---|---|---|---|---|---|---|
1 | 1 | 200,000 | 1d | 24.0s | 4h | 1,000 | 40,000 |
2 | 10 | 300,000 | 2d | 17.6s | 2h 56m | 1,500 | 42,000 |
3 | 25 | 400,000 | 3d | 13.0s | 2h 10m | 2,000 | 44,000 |
4 | 50 | 500,000 | 4d | 9.6s | 1h 36m | 2,500 | 46,000 |
5 | 100 | 600,000 | 5d | 7.0s | 1h 10m | 3,000 | 48,000 |
6 | 250 | 800,000 | 6d | 5.0s | 50m | 3,500 | 50,000 |
7 | 600 | 1,000,000 | 7d | 3.6s | 36m | 4,000 | 52,000 |
8 | 1,200 | 3,500,000 | 7d | 2.6s | 26m | 4,500 | 54,000 |
9 | 2,500 | 6,000,000 | 7d | 1.8s | 18m | 5,000 | 56,000 |
10 | 5,000 | 8,000,000 | 7d | 1.2s | 12m | 6,000 | 58,000 |
Recall
Allows your Transport ship to instantly teleport to any Trade Station in your star system.
Blueprints are obtained by researching level 7+ Blue Crystals.
Cooldown: 1m
Level | Blueprints Required | Unlock Price | Research Time | Activation Cost | Install Price |
---|---|---|---|---|---|
1 | 1 | 150,000 | 2d | 500 | 20,000 |
Relic Drone
The Drone will travel to the target planet and start loading Relics until the planet is empty or its capacity is full. It will then automatically travel to the Jumpgate and jump out of the system, depositing the Relics to your Corporation.
Upgrading increases the Drone's Relic capacity and reduces the time it takes to load a Relic.
Does not work on sectors with Jump Gates on White Stars.
Blueprints are obtained by researching level 7+ Blue Crystals.
Speed: 48AU/h
Lifetime: 25d in White Star.
Cooldown: 5d in White Star.
Level | Blueprints Required | Unlock Price | Research Time | Relic Capacity | Load Time Per Relic | Hull Strength | Activation Cost | Install Price |
---|---|---|---|---|---|---|---|---|
1 | 1 | 200,000 | 1d | 1 | 8h | 500 | 1,000 | 20,000 |
2 | 20 | 400,000 | 2d | 2 | 7h | 1,100 | 22,000 | |
3 | 50 | 600,000 | 3d | 3 | 6h | 1,200 | 24,000 | |
4 | 100 | 800,000 | 4d | 4 | 5h | 1,300 | 26,000 | |
5 | 200 | 1,000,000 | 5d | 5 | 4h | 1,400 | 28,000 | |
6 | 500 | 1,200,000 | 5d | 6 | 3h 20m | 1,500 | 30,000 | |
7 | 1,000 | 1,400,000 | 6d | 7 | 2h 50m | 1,600 | 32,000 | |
8 | 1,500 | 1,600,000 | 6d | 8 | 2h 30m | 1,700 | 34,000 | |
9 | 2,000 | 1,800,000 | 7d | 9 | 2h 12m | 1,800 | 36,000 | |
10 | 2,500 | 2,000,000 | 7d | 10 | 2h | 1,900 | 38,000 | |
11 | 3,000 | 2,500,000 | 7d | 11 | 1h 50m | 2,000 | 40,000 | |
12 | 4,000 | 3,000,000 | 7d | 12 | 1h 40m | 2,100 | 42,000 |
Unobtainable Trade Modules
Below is a list of modules that are unobtainable by players.
Shipment Autopilot
Automatically picks up and delivers shipments between all sectors that are connected with active Warp Lanes. This module was removed in the 2018.3 update, replaced by Shipment Drone.
Blueprints were obtainable by researching level 5+ Blue Crystals.
Level | Duration | Hydrogen Cost |
---|---|---|
1 | 1h | 500 |
2 | 2h | 1,000 |
3 | 3h | 1,500 |
4 | 4h | 2,000 |
5 | 5h | 2,500 |
6 | 6h | 3,000 |
7 | 7h | 3,500 |
8 | 8h | 4,000 |
9 | 9h | 4,500 |
10 | 10h | 5,000 |