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Shield Modules are Modules that can be installed on Battleships in order to absorb damage. Shield health is displayed as a blue bar above the Battleship's primary health bar. Each Battleship can equip only one Shield Module. A Shield Module is classified as either passive (constantly active, but regenerating slowly after depletion) or active (requiring manual activation, expiring after a certain amount of time, and having a cooldown before reactivation if fully depleted before the timer runs out). Like other Modules, the statistics of Shield Modules change in White Stars.

Removed modules may be viewed here, and pre-2023.1 update modules may be viewed here.

AlphaShield
ImpulseShield
RegeneratingShield
OmegaShield
BlastShield
MirrorShield
AllyShield
MotionShield
Alpha Shield Impulse Shield Regen Shield Omega Shield Blast Shield Mirror Shield Ally Shield Motion Shield

Alpha Shield[]

AlphaShield

During the limited time Alpha Shield is active, the Battleship becomes invulnerable and does not take any damage from any source.

Cooldown: 4m

Cooldown in WS: 20h

Blueprints are obtained by researching level 2+ Shield Artifacts.

Level Blueprints Price Unlock Time Effect Duration Effect Duration (WS) Effect duration (BLS)
1 1 1,000 1m 10s 1h 40m 2s
2 4 2,000 10m 12s 2h 3s
3 15 3,000 1h 14s 2h 20m 3s
4 30 5,000 4h 16s 2h 40m 4s
5 60 10,000 1d 18s 3h 4s
6 120 20,000 2d 20s 3h 20m 5s
7 300 40,000 4d 22s 3h 40m 6s
8 600 60,000 6d 24s 4h 7s
9 1,200 100,000 8d 26s 4h 20m 8s
10 2,500 250,000 10d 28s 4h 40m 9s
11 5,000 500,000 12d 30s 5h 10s
12 10,000 1,000,000 14d 32s 5h 20m 11s
13 25,000 2,000,000 16d 34s 5h 40m 13s
14 50,000 10,000,000 18d 36s 6h 16s
15 100,000 25,000,000 20d 38s 6h 20m 20s

[1]


Impulse Shield[]

ImpulseShield

Immediately after activation, and for a short period of time, the Battleship gains an Impulse effect, allowing it to travel faster and apply constant area damage to all enemy objects in a small area around it. The Impulse effect ends after the Impulse Duration expires, or the ship reaches its destination. While Impulse Shield is active, it will absorb incoming damage until it is depleted or its timer runs out. This Shield can only be activated while the Battleship is moving.

Area Damage Radius Duration Duration (WS) Duration (BLS) Cooldown Cooldown (WS) Cooldown (BLS)
80 AU 5m 16h 45s 4m 20h 1m

Blueprints are obtained by researching level 3+ Shield Artifacts.

Replaced Delta Shield in the 2023.1 update.

Level Blueprints Price Unlock Time Shield Health (PVE) Shield Health (PvP) Impulse Damage Impulse Damage (PVP)
1 1 1,000 1m 1 400 800 100 100
2 4 2,000 10m 1 600 928 140 150
3 15 3,000 1h 1 900 1 076 180 220
4 30 5,000 4h 2 200 1 249 220 300
5 60 10,000 1d 2 500 1 449 260 450
6 120 20,000 2d 2 900 1 680 300 600
7 300 40,000 4d 3 300 1 949 350 800
8 600 60,000 6d 3 800 2 261 420 1 000
9 1,200 100,000 8d 4 400 2 623 500 1 200
10 2,500 250,000 10d 5 000 3 042 600 1 400
11 5,000 500,000 12d 5 800 3 529 800 1 600
12 10,000 1,000,000 14d 6 600 4 094 1 000 1 800
13 25,000 2,000,000 16d 7 600 4 749 1 200 2 000
14 50,000 10,000,000 18d 8 800 5 509 1 500 2 200
15 100,000 25,000,000 20d 10 100 6 390 2 000 2 400

[1]


Regenerating Shield[]

RegeneratingShield

A shield that is always active and can regenerate over time. The shield only starts regenerating after it has stopped receiving damage for an amount of time equal to the REGENERATION DELAY.

Red Star Blue Star White Star
Regen Delay 6s 12s 1h
0%-100% Time 48s 1m36s 8h

Blueprints are obtained by researching level 4+ Shield Artifacts.

Formerly called Passive Shield before the 2023.1 update.

Level Blueprints Price Unlock Time Shield Health (PvE) Shield Health (PvP)
1 1 1,000 1m 500 500
2 4 2,000 10m 1 000 1 000
3 15 3,000 1h 1 500 1 500
4 30 5,000 4h 2 000 2 000
5 60 10,000 1d 2 500 2 350
6 120 20,000 2d 3 000 2 700
7 300 40,000 4d 3 500 3 100
8 600 60,000 6d 4 000 3 650
9 1,200 100,000 8d 4 600 4 250
10 2,500 250,000 10d 5 300 5 000
11 5,000 500,000 12d 6 100 5 800
12 10,000 1,000,000 14d 7 000 6 650
13 25,000 2,000,000 16d 8 000 7 800
14 50,000 10,000,000 18d 9 300 9 000
15 100,000 25,000,000 20d 10 600 11 000

[1]


Omega Shield[]

OmegaShield

A strong shield that absorbs incoming damage until it is depleted or the activation timer runs out.

Red Star Blue Star White Star
Duration 5m 45s 8h
Cooldown 4m 1m 20h

Blueprints are obtained by researching level 5+ Shield Artifacts.

Level Blueprints Price Unlock Time Shield strength (PvE) Shield strength (PvP)
1 1 1,000 1m 1 900 1 300
2 4 2,000 10m 2 200 1 500
3 15 3,000 1h 2 500 1 750
4 30 5,000 4h 2 900 2 000
5 60 10,000 1d 3 300 2 350
6 120 20,000 2d 3 800 2 700
7 300 40,000 4d 4 300 3 100
8 600 60,000 6d 5 000 3 650
9 1,200 100,000 8d 5 800 4 250
10 2,500 250,000 10d 6 600 5 000
11 5,000 500,000 12d 7 600 5 800
12 10,000 1,000,000 14d 8 700 6 650
13 25,000 2,000,000 16d 10 100 7 800
14 50,000 10,000,000 18d 11 600 9 000
15 100,000 25,000,000 20d 13 300 11 000

[1]


Blast Shield[]

BlastShield

When an enemy object within the Blast Shield's range applies Area Damage, the Area Damage amount is reduced by the Blast Shield's remaining Shield Strength. After the reduction, if there is any Area Damage amount remaining, it will be applied to all objects in range as usual. If there are multiple Blast Shields covering the Area Damage object, they will apply in turn, starting with the Blast Shield that has the least remaining Shield Strength. Direct weapon damage is not absorbed by this Shield and is applied directly to the hull of the ship.

Red Star Blue Star White Star
Duration 5m 45s 16h
Cooldown 4m 1m 20h

Blueprints are obtained by researching level 6+ Shield Artifacts.

Level Blueprints Price Unlock Time Shield Health (PvE) Shield Health (PvP)
1 1 1,000 1d 3 000 3 000
2 4 2,000 2d 3 500 3 500
3 15 3,000 3d 4 000 4 000
4 30 5,000 4d 4 500 4 500
5 60 10,000 5d 5 000 5 000
6 120 20,000 6d 5 500 5 500
7 300 40,000 7d 6 000 6 000
8 600 60,000 8d 7 000 7 000
9 1,200 100,000 9d 8 000 8 000
10 2,500 250,000 10d 9 000 9 000
11 5,000 500,000 10 000 10 000
12 10,000 1,000,000 12d 12 000 12 000
13 25,000 2,000,000 14d 14 000 14 000
14 50,000 10,000,000 16d 16 500 16 500
15 100,000 25,000,000 20d 20 000 20 000

[1]


Mirror Shield[]

MirrorShield

Shortly after taking any amount of damage, the Mirror Shield will deal a percent of the damage absorbed back to all enemy ships and projectiles in range, as Area Damage.

Red Star Blue Star White Star
Duration 5m 45s 8h
Cooldown 4m 1m 20h

Blueprints are obtained by researching level 7+ Shield Artifacts.

Level Blueprints Price Unlock Time Shield strength (PvE) Shield strength (PvP) Damage mirrored
1 1 1,000 1d 800 500 60%
2 4 2,000 2d 900 600 80%
3 15 3,000 3d 1 000 700 100%
4 30 5,000 4d 1 100 800 120%
5 60 10,000 5d 1 300 900 140%
6 120 20,000 6d 1 500 1 000 160%
7 300 40,000 7d 1 700 1 200 190%
8 600 60,000 2 000 1 400 220%
9 1,200 100,000 2 300 1 600 260%
10 2,500 250,000 2 600 2 000 300%
11 5,000 500,000 10d 3 000 2 500 340%
12 10,000 1,000,000 12d 3 500 3 000 380%
13 25,000 2,000,000 14d 4 000 3 500 420%
14 50,000 10,000,000 16d 4 600 4 000 500%
15 100,000 25,000,000 20d 5 300 5 000 600%

[1]


Ally Shield[]

News Update02
AllyShield

Absorbs damage taken by every other friendly Ship, Drone or Rocket in the effect area. The activating Battleship itself is not covered by the Shield. The default range is 160 AU.

Red Star Blue Star White Star
Duration 5m 45s 16h
Cooldown 4m 1m 20h

Blueprints are obtained by researching level 8+ Shield Artifacts.

Replaced Area Shield in the 2023.1 update.

Level Blueprints Price Unlock Time Shield Health (PvE) Shield Health (PvP) Effect Range (WS)
1 120 1,000 2d 2 600 3 000 140 AU
2 4 2,000 3d 2 800 3 500 150 AU
3 15 3,000 4d 3 000 4 000 160 AU
4 30 5,000 6d 3 200 4 500 170 AU
5 60 10,000 7d 3 500 5 000 180 AU
6 120 20,000 3 800 5 500 190 AU
7 300 40,000 4 200 6 000 200 AU
8 600 60,000 4 500 7 000 220 AU
9 1,200 100,000 4 800 8 000 240 AU
10 2,500 250,000 5 100 9 000 260 AU
11 5,000 500,000 10d 5 500 10 000 280 AU
12 10,000 1,000,000 12d 6 000 12 000 300 AU
13 25,000 2,000,000 14d 7 000 14 000
14 50,000 10,000,000 16d 8 000 16 500
15 100,000 25,000,000 20d 9 000 20 000

[1]


Motion Shield[]

MotionShield

Absorbs a fixed percentage of all incoming damage. Activates passively while the owner Battleship is actively moving.

Blueprints are obtained by researching level 10+ Shield Artifacts.

Level Blueprints Price Unlock Time Damage Reduction
6 120 1,000 1h 40%
7 300 2,500 4h 45%
8 600 8,000 8h 50%
9 1,200 25,000 1d 55%
10 2,500 100,000 3d 60%
11 5,000 300,000 5d 65%
12 10,000 500,000 7d 70%
13 25,000 1,000,000 14d 75%
14 50,000 2,000,000 16d 80%
15 100,000 4,000,000 20d 85%

[1]


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